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Kappa scrounges up a magic item for us: bag of holding. (Next session; PCs, update our wishlists!)
He’s contacted someone at Gekkoshima. Some star problems, but not so bad as on mainland: comparatively safe place. Oddly, there are rare boats currently going between star-held lands and Gekkoshima.
We go to port town Krekka. Five day overland journey… and the Lord of Wind and Shadow shows up. (He thinks Gulshy is a Spiral also.) He traps us in a whirlwind, smashes us with wind; knocks us out, ties us up. But then another Emissary shows up, female; she claims this is her domain. During argument, we try to break free… LWS tries to stop us, but other one stops him with arguments about jurisdiction.
We run forever. We remember and track down a small fishing village. Plan: hire a small (four-person) boat and fisherman.

log9

Velgard bph