log10

Going to Willowile fishing village. Through the forest, rain and stealth. Divert for bear-hunting. Rain seems weird. Traveling onwards: we find small painted wooden figurine, tribal dude in mask (tribe that was here in ancient times, now lives in west), amidst ancient campsite. Out of forest; come to stone tower, created in recent years/decades (~30y) by rich old dude. We spy a battle, and Gulshy charges. Metal-and-wood Warforged humanoids against aberrant monsters like eyeballs and tentacles. We join in the battle, help defeat the aberrants.
Warforged are pleased we fight the starspawn, they’re friendly. Into the tower to meet the “master”. He’s not a familiar race: too frail for dwarf, too tall for hobbit, too beardy for gnome. We tell him about the VRL. He thinks the stars have been bothering him for years, the warforged have other thoughts. He’s a little delusional (varying reports of his age, tower age, how long he’s fought the stars, moongoing plans, etc.), and even kinda creepy, but the warforged will tell us more later. When asked his race, he says he’s “an immortal fey king.” We hang out, drink and eat.
Warforged #413 (we name him “Cornelius”) comes to us later. Says that a little over a year ago was when The Master went weird, getting worse ~3mo ago when stars fell. They want us to help him, but how? They explain that they’re old, (fought for Velgard 100ya), the master found them when they were decaying and unused, he modified and improved them (made a few).
We dig into The Master’s diary. Arcana and engineering notes; no obvious trigger, but madness grows subtly, now bipolar. Cornelius suspects poison; Ceri detects some enchantment, we see some signs of poison: Moonroot. We confront the cook, and find moonroot in the pantry.
Cook Delethen rants about how he wanted to drive the Master insane, to release them from their burden, but then he got a benefactor, an Emissary. He rants at us, but summons a demon. We beat him, stop the poisoning, and destroy Delethen’s wand.
Master feels better after a few days. We ask about Spirals, he says it’s among the arcane symbols used in creating his tower. Thomas Weltlich is his name. He says a cleric came to him a few decades ago, prophecy said building his tower tall was important to world’s defense. He’s had dreams of Ioun, who said he and his people were destined for this. We do a Sending back home, and get instructions to keep on to Krekka.
Around midnight, knock on door: the female Emissary shows up for peaceful conversation. She claims this area is her domain. Lady of Rain and Mending, “Miravel.” She’s here to take control of this planet, we aren’t usually in her domain, we got here in our travel. She claims she doesn’t personally hate spirals, but Zelius (Wind and Shadow) is particularly disliking-of-them and cruel. She thinks things are more pleasant under her domain here. She won’t tell us what Spirals are: the knowledge would either consume us with despair, or make us more tenacious foes. She will tell us what Spirals are, if we promise to not tell/inform anyone else of what we learn from her (though if we learn in other ways, that’s ok).
She explains. Consider the spiral a “plan for life” that exists inside all of us. Energy in the universe is finite, should stay constant. A forgotten old god, once called Boccob, created magic and the feywild and our world (our world as reflection of Feywild??). Imbalance: more energy than intended in this universe, eventually will overwhelm it. The spiral allows us to use/make magic, but Warforged and Living Gate, don’t have it. She thinks we’re dangerous, but deserve to be pitied, not tortured. We want other solutions, but she knows of none; nobody has heard from Boccob the Uncaring in ages.
She was created by “the entity” of her realm, to interface with our world and people. Relin was like an Emissary of our world. Starspawn are not directly under the emissaries’ control, they are animals or uncontrolled. The towns are building parts of one huge ritual circle to summon their master. They’re gonna have to disassemble the feywild? Shadowfell does destroy some energy, but not enough.
They fear dragonstone because it has the essence of dragons… Dislike them, but not known if it’s because they’re extra spirally or something different.
Why not kill us? Because we’re willing to negotiate, and are willing to try and find other solutions. She can buy us one year. (Willowile is gone, but she can give us as safe passage to Krekka as possible.)

log10

Velgard bph